Jadwin's Deceiving Forgery
(Illusion)

Range:  0
Components:  V, S, M
Duration:  1 turn + 1 round per level
Casting Time:  1 round
Area of Effect:  Special
Saving Throw:  None

By means of this spell, the wizard may disguise his mental signature to be identical to another wizard's. All in-place spells react to the wizard as if he were the other wizard. For instance, the wizard would be able to pass through another's wizard locked door, or use another's passwall. The wizard would even be able to travel through a priest's glyph of warding or forbiddance, provided that the password is known.
Note that some in-place spells such as prismatic sphere are not designed for access by two persons. Powerful, in-place, wizard specific spells will not be fooled by the forgery if their real wizard is present. While this spell allows the wizard to walk into another one's unoccupied prismatic sphere, should the wizard attempt to enter an occupied sphere the attempt will fail, resulting in the wizard taking the full consequences of such an attempt. The caster of the prismatic sphere will never have a problem entering, however if the caster of the sphere enters after the caster of the forgery, the sphere will no longer be deceived by the forgery. If the caster of the forgery then comes in contact with the sphere he will take the full consequences.
Less powerful, in-place, wizard specific spells either are not specific enough to exclude two mental copies of the wizard or will refuse the second access attempt even if it is the caster of the original spell.
This spell does not foil active detection spells such as know alignment and true seeing, only in-place ones. Also, the wizard is not recognised by his own in-place spells for the duration of the forgery.
The material component of this spell is an ivory plaque on which is inscribed the name and magic symbol of the wizard whose aura is to be duplicated.

